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Akuma

Akuma (悪魔 Akuma?, 'Devil'), also known as Gouki (豪鬼 Gōki?, 'Great Demon', 'Great Devil' or 'Great Ogre') in Japan, is a licensed guest character appearing only in Tekken 7: Fated Retribution, and one of the major antagonists of the Street Fighter series and UDON Comics. Known for his sheer power with the Satsui no Hadō, Akuma has clashed multiple times with his brother Gouken and killing their master, Goutetsu. Akuma was first revealed at the Tekken World Tour 2015 Grand Finals as one of the new characters for Fated Retribution.
Command Active frame Block frame Hit level Damage Hit frame Counter hit frame GIF Notes
in rage 1, 1, b or f+3, 2 16 pc1~ m(Throw) 55 Throw(KND) Throw(KND) - Rage art
1 or f+1 10 +1 h 7 +8 +8 -
1, 1 10 -3 h, h 7,7 +4 +4 -
1, 2 10 -17~-16 h, m 7,20 KND KND -
2 or f+2 15~16 -9~-8 Sm 15 0~+1 0~+1 -
3 or b+3 15 -8 h 14 +3 +3 -
4 14~15 -13~-12 h 12 +2~+3 +2~+3 -
4, 3 14~15 -5~-4 h, h 12,17 +19k KND - Tail spin, Homing
1+2 or WS+1+2 31 pc8~ -20 h 14 -8 -8 - Power crush
1+2, f, f (Cancel) 315 pc8~ -5 h 14 +7 +7 -
1+2, b, b (Cancel) 315 pc8~ -15 h 14 -3 -3 -
1+2, * 40 pc8~ -11 h 20 CS CS - Power crush
1+2*, f, f (Cancel) 405 pc8~ +4 h 20 CS(21) CS(21) - Power crush
1+2*, b, b (Cancel) 405 pc8~ -6 h 20 CS(11) CS(11) - Power crush
1+2, (Hold long as possible)* 65 pc8~54 CS h! 25 CS CS - Power crush
1+2 (Hold long as possible)*, f, f (Cancel) 65 pc8~ CS(21) h 25 CS(21) CS(21) - Power crush
1+2 (Hold long as possible)*, b, b (Cancel) 65 pc8~ CS(11) h 25 CS(11) CS(11) - Power crush
f+3 17 -9 m 16 +1 +1 -
f+4 16~17 -9~-8 h 20 KND KND - Tail spin, Homing
f+1+2 20,32 -8s mm 5,15 +5s +5s -
f+1+2 (Second hit miss) 20 m 5 -
f+3+4 22~23a js9~ -9~-8 m (TJ)(TPORT) 20 +2~+3 +2~+3 - Homing
d/f+1 13~14 -4~-3 m 10 +7~+8 +7~+8 -
d/f+1, 1 13~14 -3 m, h 10,7 +6 +6 -
d/f+1, 2 13~14 -13s m, mm 10,5,15 +5s +5s -
d/f+1, 2 (Third hit miss) 13~14 m, m 10,5 -
d/f+2 16~17 -7~-6 m 10 +3~+4 +3~+4 -
d/f+2, 1 16~17 -18~-17 m, m 10,10 Launch (JG?) Launch (JG?) -
d/f+2, 4 16~17 -11 m, m 10,13 0 0 -
d/f+2, 4, 3 16~17 -17~-16 m, m, m 10,13,23 KND KND -
d/f+3 12 -9 m 14 +1 +1 -
d/f+4 19 -16 m 24 KND KND -
d/b or d+1 or FC+1 10s cs4or1~ -5 Sm (TC) 5 +6 +6 -
d/b or d+1, 2 or FC+1, 2 s js1~ -13 Sm (TC), Sm (TC) 5,8 -2 -2 -
d/b or d+2 or FC+2 12s cs4or1~ -4 Sm (TC) 6 +7 +7 -
d/b or d+3 or FC+3 (Close) 15s cs6or1~ -11 l (TC) 10 -2 -2 -
d/b or d+3 or FC+3 15s cs6or1~ -11 l (TC) 7 -2 -2 -
d/b or d+4 or FC+4 17~18s cs6or1~ -27 l (TC) 20 KND KND -
b+1 14~15 -14~-13 h 17 KND KND -
b+2 23~24 -9~-8 m 21 +8~+9 KND - Homing
b+4 20~21 -13~-12 l 15 +1~+2 +1~+2 -
f, F+2 15(16~) -14 m 14 -2 -2 -
f, F+2:1 15(16~) -13~-12 m, m 14,20 KND KND -
f, F+4 20~21 (21~) 0~+1 m 23 +2~+3s KND -
f, f, f+1 16~17 (19~) +1~+2 h 30 KND KND -
f, f, f+3 26~31 (29~) js6~ +3~+8 m (TJ) 30 KND KND -
WR+4 20~26 (53~) -24~-18 l (TJ) 23 KND KND -
WS+1 13 -5 h 12 +6 +6 -
WS+2 15~16 -15~-14 m 17 Launch (JG?) Launch (JG?) -
WS+3 13 -7 m 17 +5 CS -
WS+4 11~12 -9~-8 m 10 +2~+3 +2~+3 -
WS+4, 4 11~12 -15~-14 m, m 10,20 -5~-4s TUD -
Vertical jump 1 7(16~43) js1~ -25~+2 m (TJ) 10 -15~+12 -15~+12 -
Vertical jump 2 9(18~43) js1~ -18~+7 m (TJ) 15 -8~+17 -8~+17 -
Vertical jump 3 7(16~43) js1~ -25~+2 m (TJ) 10 -15~+12 -15~+12 -
Vertical jump 4 9(18~43) js1~ -18~+7 m (TJ) 15 -8~+17 -8~+17 -
Forward jump 1 Backward jump 1 9(14~40) js1~ -23~+4 m (TJ) 10 -13~+14 -13~+14 -
Forward jump 2 Backward jump 2 9(14~40) js1~ -18~+9 m (TJ) 15 -8~+19 -8~+19 -
Forward jump 3 Backward jump 3 7(12~40) js1~ -26~+2 m (TJ) 10 -16~+12 -16~+12 -
Forward jump 4 Backward jump 4 7(13~40) js1~ -20~+9 m (TJ) 15 -10~+19 -10~+19 -
Forward jump Top of jump d+3 13~ (34?~) js1~ -6~+1 m (TJ) 14 +9s~+16s +9s~+16s -
qcf+1 or qcf+2 19~ -13~ Sm 14 -5~ -5~ -
qcf+1, 1+2f, f 19~ +7?~ Sm 14 +15~ +15~ -
hcb+1 28~ -9~ Sm 15 -1 -1 -
hcb+2 33~,41,49 -1~ Sm x 3 9,9,9 KND KND -
f, d, d/f+1 10a cs6~ -26 Sm 15 Launch (JG?) Launch (JG?) -
f, d, d/f+1, 1+2f, f 10a cs6~ +1 Sm 15 Launch (JG?) Launch (JG?) -
f, d, d/f+2 11,23,35a cs6~7 -34 (~16?a) Sm x 3 6,6,20 Launch (JG?) Launch (JG?) -
f, d, d/f+2, 1+2f, f (Only first hit) 11a cs6~7 0~ Sm 6 +14 -
f, d, d/f+2, 1+2f, f (Only two first hits) 11,23a cs6~7 +? Sm x 2 6,6 Launch (JG?) Launch (JG?) -
f, d, d/f+3(or 4) 11,23 6~7 (Special) (TJ)(DFLIP) -
DFLIP n 4~10 (51~) -24~-18 l 23 KND KND -
DFLIP 1 7~ (34~46) js1~ -4~+7 h 15 KND KND -
DFLIP 2 16~20 (52~55) js1~ -9~-5s m 20 KND KND -
DFLIP 3 14~ (41~52) js1~ -10~+1 m 21 +24k KND - Tail spin, Homing
DFLIP 4 12~ (44~52) js1~ +4~+7g Sm 15 +16~+19s +16~+19s -
DFLIP 1+3 or 2+4 (32~) h(Throw) 30 Throw(KND) -
qcb+3 15 js9~ -15 h (TJ) 10 KND KND - Tail spin
qcb+4 10,25,44,54a js13~ -14 Sm (TJ), h x 3 13,6,6,6 KND KND -
Jump qcf+1 or 2 18(~) js1~ -21~ Sm 10 -11~ -11~ -
Jump qcb+3 or 4 13(~) js1~ -9~+2 Sm 10 KND KND -
f, d, d/f+3+4 or b, d, d/b+3+4 5inv (Special) -
qcf+1+2 19~ +1~ Sm, Sm 10,10 KND KND -
hcb+1+2 28~,36,44 +9~ Sm x 3 12,12,12 KND KND -
f, d, d/f+1+2 11,23,35a -34 Sm x 3 6,6,23 Launch (JG?) Launch (JG?) -
f, d, d/f+1+2 (On counter) 11,,, Sm, (throw) 7,8,9,9,9 Throw(Launch) -
qcb+3+4 10,24,39,44 js10~ -22 Sm x 4 6,6,6,20 KND KND - Tail spin
Jump qcf+1+2 10,23 js1~ +3~ Sm, Sm 10,10 +7~ +7~ -
Jump qcb+3+4 13~ js1~ -4~+9 Sm 10 KND KND -
TPORT(f+3+4) qcf+1+2 js1~ -5~-1 m (TJ), Sm x 2(TPORT) 20,10,10 +5~+9 +5~+9 -
TPORT(f+3+4) qcb+3+4 js1~ -15 m (TJ), Sm x 3(TPORT) 20,6,6,20 KND KND -
TPORT(f+3+4) qcb+3+4 (Third hit miss) js1~ -25 m (TJ), Sm x 2(TPORT) 20,6,6 KND KND -
TPORT(f+3+4) qcb+3+4 (second and third hit miss) 1~ -35 m (TJ), Sm(TPORT) 20,6 KND KND -
qcf, qcf+1+2 10~,,,, +2~ Sm x 5 58(20*5) KND KND -
Command Start up frame Block frame Hit level Damage Hit frame Counter hit frame - Notes
1 10 +1 h 7 +8 +8 -
2 15 -9 Sm 15 0 0 -
3 15 -8 h 14 +3 +3 -
4 14 -13 h 12 +2 +2 -
b+1 14~15 -14~-13? h 17 KND KND? -
b+2 23 -8 m 21 +8 KND - Homing
b+3 15 -8 h 14 +3 +3 -
b+4 20 -13 l 15 +1 +1 -
f+1 10 +1 h 7 +8 +8 -
f+2 15 -9 Sm 17? 0 0 -
f+3 17 -9 m 18 +1 +1 -
f+4 16-17 -9 h 20 KND KND - Tail spin, Homing
f, F+1 10(11~) +1 h 7 +8 +8 -
f, F+2 16?(17?~) -13? m 14 -1? -1? - Wall bounce
f, F+3 17(18~) -8 m 18 +2 +2 -
f, F+4 20?(~) +2 m 23 +4s +4s -
d+1 10 -5 Sm (TC) 5 +6 +6 -
d+2 12 -4 Sm (TC) 6 +7 +7 -
d/b or d+3 (Close) 15 -11 l (TC)? 10 -2 -2 -
d/b or d+3 (Far) 15 -11? l (TC)? 6 -2? -2? -
d+4 17~? -26~? l (TC) 20 KND KND -
d/b+1 10 -5 Sm (TC) 5 +6 +6 -
d/b+2 12 -4 Sm (TC) 6 +7 +7 -
d/b or d+3 (Close) 15 -11 l (TC)? 10 -2 -2 -
d/b or d+3 (Far) 15 -11? l (TC)? 6 -2? -2? -
d/b+4 17~? -26~? l (TC) 20 KND KND -
FC+1 10 -5 Sm (TC) 5 +6 +6 -
FC+2 12 -4 Sm (TC) 6 +7 +7 -
FC+3 (Close) 15 -11 l (TC)? 10 -2 -2 -
FC+3 (Far) 15 -11? l (TC)? 6 -2? -2? -
FC+4 17~? -26~? l (TC) 20 KND KND -
WS+1 13 -5 h 12 +6 +6 -
WS+2 15 -15? m 17 Launch (JG?) Launch (JG?) -
WS+3 13 -10 m 17 +2 KND -
WS+4 11 -9 m 10 +2 +2 -
d/f+1 13 -4 m 10 +7 +7 -
d/f+2 16 -7 m 10 +3 +3 -
d/f+3 12 -9 m 14 +1 +1 -
d/f+4 19 -16 m 24 KND KND -
Vertical jump 1 19(~) m (TJ) 10 +? -
Vertical jump 2 19(~)(~) m (TJ) 20 -
Vertical jump 3 19(~)(~)(~) m (TJ) 10 +? -
Vertical jump 4 19(~)(~)(~)(~) m (TJ) 20 + -
Forward jump 1 (~) -? m (TJ) +? +? -
Forward jump 1 (Close to ground) (~) m (TJ) -
Forward jump 2 (~)(~) +3? m (TJ) 15 +14? +14? -
Forward jump 2 (Close to ground) (~)(~)(~) +7 m (TJ) 15 +17 +17 -
Forward jump 3 (~) m (TJ) -
Forward jump 3 (Close to ground) (~) +2 m (TJ) +12 +12 -
Forward jump 4 (~)(~) +3? m (TJ) 15 +14? +14? -
Forward jump 4 (Close to ground) (~)(~)(~) +7 m (TJ) 15 +17 +17 -
Forward jump Top of jump d+3 (~)(~)(~) +4~ m (TJ) 14 +s KND -
SS+1 10(11~) +1 h 7 +8 +8 -
SS+2 15(16~) -9 Sm 15 0 0 -
SS+3 15(16~) -8 h 14 +3 +3 -
SS+4 14(15~) -13 h 12 +2 +2 -
BT 1 or 2 8 -8 h 20 +3 +3 -
BT 3 or 4 10 -8 h 33 KND KND -
BT d+1 or 2 10s -2 Sm 10 +9 +9 -
BT d+3 or 4 10s -11 l 12 +3 +3 -

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