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Anna Williams

An assassin trained in various martial arts, and always appears in her trademark red silk dress and/or a blue version of it.
Command Active frame Block frame Hit level Damage Hit frame Counter hit frame GIF Notes
in rage b+1+2 13 -9 h 55 Throw(KND) Throw(KND) - Rage art
in rage qcf+2+3 15 +5s m, m) 17,2 JG JG - Rage drive
1 10 +1 h 7 +8 +8 -
1, 2 10 -1 h, h 7,1 +5 +5 -
1, 2, 1 10 -3 h, h, h 7,10,6 +4 +4 -
1, 2, 1, 4 10 +7 h, h, h, h 7,10,6,18 JG JG -
1, 2, 1, d+4 10 cs -13 h, h, h, l 7,10,6,12 -2 -2 -
1, 2, 3 7,10,10 -14 h, h, l 10 cs -3 -3 -
1, 2, 4 10 -6 h, h, h 7,10,22 KND KND - Tail spin
1, 4 10 cs -13 h, l 7,12 -2 -2 -
2 10 +1 h 10 +7 +7 -
2, 1 10 -3 h, h 10,6 +4 +4 -
2, 1, 4 10 7 h, h, h 10,6,18 JG JG -
2, 1, d+4 10 -13 h, h, l (TC) 10,6,12 -2 -2 -
2, 3 10 -11 h, m 10,14 0 0 -
2, 3, B 10 -3 h, m (CJM) 10,14 +8 +8 -
2, 4 10 -6 h, h 10,22 KND KND - Tail spin
2, d+4 10 -14 h, l (TC) 10,1 -3 -3 -
3 14 -16 h 14 -5 -5 -
3, 3 14 -17 h, l (TC) 14,1 -6 -6 -
3, 3, 2 14 -13 h, l, m 14,10,10 JG JG -
3, 3, 3 14 -6 h, l, h 14,10,18 +5 JG -
3, 3, 3, 1 14 +2s h, l, h, m 14,10,18,20 +5s KND -
3, 4 14 -6 h, h 14,2 KND KND -
4 11 -9 h 15 +8 JG -
4, 3 11 -14 h, l (TC) 15,13 -3 -3 -
f+2 14 -2 h 14 +4 +4 -
f+2, 3 14 -7 h, h 14,2 12k +12k - Tail spin
f+3 17 -13 m 14 -4 -4 -
f+3, B 17 -5 m (CJM) 14 +4 +4 -
f+3, 2 17 -11 m, m 14,2 KND KND - Tail spin
f+4 19 js14 -14 m 28 KND KND -
f+1+2 or WS+1+2 18 -18 m 21 KND KND -
f+2+3 14 -16 m 25 KND KND -
d/f+1 13 -1 m 13 +5 +5 -
d/f+1, 2 13 -3 m, h 13(12),10 +2 +9 -
d/f+1, 2, 3 13 -12 m, h, m (TJ) 13,10,20 KND KND -
d/f+1, 2, 3, b 13 -17 m, h 13, 10 -12 -5 -
d/f+1, 2, 4 13 -5 m, h, h 13,10,22 KND KND - Tail spin
d/f+2 16 -12 m 16 JG JG -
d/f+3 14 -11 m 13 +1 +1 -
d/f+3, 1, u or d 14 -12 m (SS) 13 0 0 -
d/f+3, 1, b 14 -15 m (CJM) 13 -3 -3 -
d/f+3, 1 14 -3 m, h 13,10 +7 7 -
d/f+3, 1, 2 14 -2 m, h, h 13,10,6 +9 +9 -
d/f+3, 1, 4 -3 m, h, h 13,10,20 -3 2 -
d/f+3, 1, 4, 2 -4 m, h, h, h 13,10,20,12 0 0 -
d/f+3, 1, 4, 2, u or b -5 m, h, h, h (SS) 13,10,20,12 6 6 -
d/f+3, 1, 4, 2, 3 0 m, h, h, h, h 13,10,20,12,20 KND KND -
d/f+3, 1, 4, 2, u/f+3 -3 m, h, h, h, m 13,10,20,12,22 KND KND -
d/f+3, 1, 4, 2, 1+2 -18 m, h, h, h, m 13,10,20,12,21 KND KND -
d/f+3, 2 0 m, h 13,12 +1 +11 -
d/f+3, 2, D/F -1 m, h (CD) 13,12 0 10 -
d/f+3, 2, u or b -1 m, h (SS) 13,12 0 10 -
d/f+3, 2, 1 -3 m, h, h 13,12,6 4 4 -
d/f+3, 2, 1, 4 7 m, h, h, h 13,12,6,18 JG JG -
d/f+3, 2, 1, d+4 -13 m, h, h, l (TC) 13,12,6,12 -2 -2 -
d/f+3, 2, 3 -10 m, h, h 13,12,15 1 1 -
d/f+3, 2, 4 -6 m, h, h 13,12,22 KND KND - Tail spin
d/f+3, 2, d+3 -14 m, h, l (TC) 13,12,10 -3 -3 -
d/f+3, 3 -14 m, h 13,6 -3 -3 -
d/f+3, 3, 3 -11 m, h, h 13,6,8 0 0 -
d/f+3, 3, 3, 1 -9 m, h, h, h 13,6,8,14 15 15 -
d/f+3, 3, 3, 3 -6 m, h, h, h 13,6,8,20 KND KND - Tail spin
d/f+3, 4 -6 m, h 13,20 KND KND - Tail spin
d/f+4 16 -16 l 14 +5s KND -
d/f+1+2 or CJM d/f+1+2 16 1 m 0 5 19 -
d+1 10 cs4 -5 sm 5 6 6 -
d+1 or FC+1, 4 -11 sm, m 5,10 0 0 -
d+2 16 -1s m 17 +5s KND -
d+3 16 -17 l (TC) 12 cs4 -3 -3 -
d+3 or FC+3, 2 -13 l, m 12,10 JG JG -
d+3 or FC+3, 4 -6 l, h 12,18 5 JG -
d+3 or FC+3, 4, 1 +2s l, h, m 12,18,20 +5s KND -
d+4 12 -13 l 7 -2 -2 -
d+4 or FC+4, 1 0 l, h 7(10),10 6 11 -
d+4 or FC+4, 1, u or d -15 l (SS) 7(10) -4 -4 -
d+4 or FC+4, 1, b -10 l (CJM) 7(10) 1 1 -
d+1+2 60 KND m! 50 KND KND -
d/b+1 16 -12 m 16 3 3 -
d/b+1, D -12 m 16 3 3 -
d/b+1, 4 -15 m, m 16,17 -1 KND -
d/b+2 11 -4 sm 8 7 7 -
d/b+2 or FC+d/b+2 or FC+d+2, 4 -10 sm, m 8,10 1 1 -
d/b+3 27 cs6 -17 l (TC) 21 JG JG -
d/b+4 25 cs6 -18 l (TC) 18 -7 -7 -
d/b+4, 3 -16 l (TC), l (TC) 18,14 -5 KND -
d/b+4, 4 -20S l (TC), m (TJ) 18,15 Throw(KND) Throw(KND) -
d/b+1+2 20 pc8 -13 m 30 KND KND - Power crush
d/b+3+4 (clean hit) 24 -26 l (TC) 27 -4 -4 -
d/b+3+4 24 cs 6 -26 l (TC) 18 -6 -4 -
d/b+3+4, 3 -7 l (TC), h (TJ) 27(18),23 KND KND -
b+1 18 -11 m 14 0 0 -
b+1, 2 -12 m, h 14,12 -1 -1 -
b+1, 2, 2 -11 m, h, m (TJ) 14,12,24 KND KND -
b+2 15 -9 h 10 1 1 - Homing
b+2, 2 -7 h, h 10,20 KND KND -
b+4 20 -9 m 17 9 KND - Tail spin, homing
u/b or u+1 18 js9 -12 m (TJ) 12 3 3 -
u/b or u or u/f+1 15 -12 h 17 9 9 -
u/f+1 13 -4 h 10 7 7 -
u/f+1, 3 -16 h, m 10,17 7 KND -
u/f+1, 3, 3+4 -4 h, m, mm 10,17,10,10 JG JG -
u/b+3 14 js6 -15 m (TJ) 15 -4 -4 -
u+3 14 js6 -15 m (TJ) 20 KND KND -
u/f+3 25 js10 -3 m (TJ) 22 KND KND -
u/f+4 18 js9 -11 h (TJ) 20 -3 -3 -
u/f+4, 3 -17 h (TJ), l 20, 10 -6 -6 -
u/f+4, 3, 4 -6 h (TJ), l, h 20,10,14 5 JG -
u/f+4, 3, 4, u or b -7 h (TJ), l, h (SS) 20, 10 4 4 -
U/B+4 18 -18 m 15 -12 -12 -
U/B+4, D -19 m (TJ) 15 -13 -13 -
U+4 18 -18 m (TJ) 18 JG JG -
U+4, D -19 m (TJ) 18 JG JG -
U/F+4 18 js13 -18 m (TJ) 21 JG JG -
U/F+4, D 18 js13 -19 m (TJ) 21 JG JG -
u/f+3+4 20 js9 -3s mm (TJ) 4,18 +5s +5s -
u/f, N, 4 25 js9 -9 m (TJ) 25 KND KND -
U/B,b js (TJ) -
f, F+2 16 6 h 21 KND KND - Homing, Tail spin
f, F+3 15 js13 -13 m (TJ) 14 JG JG -
f, F+3, 4 -23 m (TJ), m 14,12 JG JG -
f, F+3, 4, 3 -14 m (TJ), m, m 14,12,9 -3 -3 -
f, F+3, 4, b+3 -1 m (TJ), m, m (CJM) 14,12,9 10 10 -
f, F+3, 4, b+3, 4, 1+2 KND m (TJ), m, m, m! (CJM) 14,12,9,45 KND KND -
f, F+4 31 js10 0 m (TJ) 20 KNd KND -
f, F+4, B -9 m (TJ) (CJM) 20 KND KND -
f, F+1+2 18 -9 m 25 KND KND -
f, f, f+3 23 js3 -23 m (TJ) 20 KND KND -
FC+1 10 cs1 -5 sm (TC) 5 6 6 -
FC+d/b or d+2 11 cs1 -4 sm (TC) 8 7 7 -
FC+3 16 cs1 -17 l (TC) 12 -3 -3 -
FC+4 12 cs1 -15 l (TC) 10 -4 -4 -
WS+1 13 -3 m 12 7 7 -
WS+2 18 -13 m 22 JG JG -
WS+3 11 -11 m 20 0 0 -
WS+3, B -3 m (CJM) 20 8 8 -
WS+4 11 -6 m 16 5 5 -
FC+f+1 22 -9 m 22 KND KNd - Wall bounce
FC+f+2 20 pc8 -14s m 25 KND KND -
FC+d/f+2 20 cs1 -21 l (TC) 14 KND KND -
FC+d/f+2~1 20 cs1 -21 l (TC) 21 KND KND -
FC+u/b+4 18 js13 -18 m (TJ) 15 -12 -12 -
FC+u/b+4, D -19 m (TJ) 15 -13 -13 -
FC+u+4 -18 m (TJ) 18 JG JG -
FC+u+4, D -19 m (TJ) 18 JG JG -
FC+u/f+4 18 js13 -18 m (TJ) 21 JG JG -
FC+u/f+4, D 18 js13 -19 m (TJ) 21 JG JG -
FC+U/B+4 14 js11 -33 m (TJ) 25 -22 -22 -
FC+U/B+4, D -27 m (TJ) 25 -16 -16 -
FC+U+4 14 js11 -33 m (TJ) 28 KND KND -
FC+U+4, D -27 m (TJ) 28 KND KND -
FC+U/F+4 14 js11 -33 m (TJ) 30 KND KND -
FC+U/F+4, D -27 m (TJ) 30 KND KND -
SS+2 20 cs6 -12 l (TC) 12 0 1 -
SS+3 21 4s m 23 8s KND -
SS+1+2 19 -4 mm (TJ) 8,21 JG JG -
Opponent down d+3+4 17 -17 l 20 -6 -6 -
Back against wall b,b,u/b 35 1 m 21 KND KND -
BT+1 or 2 8 -8 h 15 3 3 -
BT+3 or 4 10 -8 h 18 KND KND -
BT+d+1 or d+2 10 -2 sm 10 9 9 -
BT+d+3 or d+4 10 -11 h 12 3 3 -
b+3 (to CJM) (CJM) -
CJM d/f (CD) -
CJM 1 11 -9 h 14 15 15 -
CJM 1 10 -13 h 10 -2 -2 -
CJM 2, 1 -7 h, m 10,12 4 4 -
CJM 3 12 -12 m 18 3 KND -
CJM 4 27 cs14 -29 m (TC) 20 KND KND -
CJM 1+2 17 -4s m 20 +6s +6s -
CJM 2+3 13 -16 m 20 KND KND -
CJM d/b or d+3 15 -11 l 6 0 0 -
CJM d/b or d+3, 3 -7 l, h 6,20 7 7 -
CJM u/b+4 15 js8 -16 m (TJ) 15 -5 -5 -
CJM u+4 15 js8 -16 m (TJ) 20 -5 -5 -
CJM u/f+4 15 js8 -14 m (TJ) 20 JG JG -
CJM f, F cs (TC) (Rol) -
CJM f, F+3 30 -11 m (TC) 27 KND KND -
CJM f, F+4 40 7 h 21 JG JG -
qcf (CD) -
qcf+1 13 2 h 23 4 JG -
qcf+2 16 -12 m 17 3 KND -
qcf+2, 1 -14 m, m 17,20 KND KND -
qcf+2, 1, B -13 m, m (CJM) 17 2 KND -
qcf+3 16 -13 m 14 -2 -2 -
qcf+3, 2 -8 m, h 14,25 KND Tail spin - Tail spin
qcf+3, 3 -11 m, h 14,8 0 0 -
qcf+3, 3, 1 -9 m, h, h 14,8,14 15 15 -
qcf+3, 3, 4 -6 m, h, h 14,8,20 KND KND - Tail spin
qcf+4 18 cs5 -12 mm (TC) 12,12 KND KND -
1+3 12 1 or 2 h 35 -6 -
f+1+3 15 1 or 2 h 35 -6 -
2+4 12 1 or 2 h 35 -3 -
f+2+4 15 1 or 2 h 35 -3 -
Left side throw 12 1 h 40 -3 -
Right side throw 12 2 h 38 -3 -
Back trhow 12 None h 60 -
u/f+1+2 12 1+2 h 30(,20) 0 -
d/f,d/f+1 12 1+2 h 43 -6 -
b+1+3 or b+2+4 3~8 f+1+3 or f+2+4 h and m reversal 25 + opp attack -6 -
CJM auto low parry 3 m 20 -
CJM throw reversal 8 NONE h 25 -
qcf+1+2 11 2 h 15 -2 (0 if not broken) -
-> 3, 4,3, 1+2 1+2 30 -4 -
-> 1, 3, 2, 1 1 18 -4 -
-> -> 3, 1, 4, 1+2, 1+2 1 25 -4 -
-> -> 2, 1, 3, 4, 1+2 2 25 -4 -
-> -> 2, 3, 1+2, 3+4, 1+2 1+2 30 -4 -
-> 1+3, 3, 1+2 2 25 -4 -
-> -> 4, 3, 4, 3+4, 1+2 2 30 -3 -
-> -> 1+2, 4, 3, 1+2, 1+2, 1+3 1 28 -3 -

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