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Bryan Fury

Bryan first appeared in Tekken 3, and he has returned to all the other Tekken games after the third one. Bryan is popular among fans for his ruthless personality, hard-hitting fighting style and trademark evil laugh.
Command Active frame Block frame Hit level Damage Hit frame Counter hit frame GIF Notes
in rage d/f+1+2 or FC+d/f+1+2 20 -22 m 55 KND KND - Rage art
in rage b+1+2 18~19 +6~+7s m 30 KND KND - Rage art
1 10 +1 h 7 +8 +8 -
1, 2 10 -2 h, h 7,8 +5 +5 -
1, 2, 1 10 -6 h, h, m 7,8,18 +6 CS -
1, 2, 3 10 -12 h, h, l 7,8,15 +2 KND -
1, 2, 4 10 -3 h, h, h 7,8,24 KND KND - Tail spin
1, 4 10 -7 h, h 7,14 +4 +4 -
1, 4, 2 10 -7 h, h, h 7,14,18 +4 CS - Rage art, Rage art
1, 4, 2, 1 10 0 h, h, h, h 7,14,18,17 CS CS - Rage art, Rage art
1, 4, 2, 1, 2 10 -9 h, h, h, h, h 7,14,18,17,22 KND KND -
1, 4, 2, 1, u or d (Cancel) 10 -10 h, h, h 7,14,18 +1 CS -
1, 4, 2, 4 js16~ -5~-4 h, h, h, m (TJ) 7,14,18,21 KND KND - Tail spin
1, 4, 2, 1, 4 js16~ -5~-4 h, h, h, h, m (TJ) 7,14,18,17,21 KND KND - Tail spin
1, 4, 3 16~ -10 h, h, m 7,14,15 +1 +1 -
1, 4, 3, 3 16~ -7 h, h, m, h 7,14,15,18 +7 +7 -
2 10 +1 h 10 +7 +7 -
2, 3 10 -10 h, m 10,14 +6 +6 -
3 16 -4 m 14 +7 +7 -
3, 2 16 -10 m, m 14,11 +1 +1 -
3, 2, 1 16 -9 m, m, m 14,11,10 +2 +2 -
3, 2, 1, 2 16 -10 m, m, m, m 14,11,10,14 KND KND -
3, 2, 1, 4 16 -11 m, m, m, l 14,14,10,12 0 0 -
3, 3 16 -6 m, h 14,13 +6 +6 -
3, 3, 2 16 -7~-6 m, h, h 14,13,20 Launch Launch -
3, 3, 4 16 -12 m, h, m 14,13,25 KND KND -
4 12 -7 h 15 +6 Launch (JG?) -
4, 3 12 -10~-9 h, m 15,12 +4~+5 +4~+5 -
4, 3, 4 12 -12 h, m, m 15,12,16 KND KND - Tail spin
4, 3, 4* (Very long hold) 12 -9~-8 h, m, m 15,12,25 KND KND - Tail spin
4, 3, f+4 12 -5~-4 h, m, h 15,12,18 +6~+7 KND -
1+2 17~18 -7~-6 m 16 +6~+7 +5~+6b - Homing
1+2, 2 17 -14 m, m 16,20 KND KND -
3+4 18 -13 m 20 CS CS -
f+2 15 -10 m 10 +1 +1 -
f+2, 1 15 -10 m, m 10,12 +1 +1 -
f+2, 1, 4 15 -13~-12 m, m, m 10,12,20 KND KND -
f+3 16~18 0~+2 m 18 +1~+3 CS -
f+4 18 -9 m 10 0 0 -
f+4, 1 18 -13~-12s m, m 10,10 JG JG -
f+1+2 22~23 +8~+9 h 22 KND KND - Tail spin
f+1+4 28 -12 ! 21 -12 -12 -
d/f+1 15 -5 m 8 +1 +1 -
D/F+1, 1 15 -10 m, m 8,2 -4 -4 -
D/F+1, 1, 1 15 -10 m, m, m 8,2,2 -4 -4 -
D/F+1, 1, 1, 1 15 -10 m, m, m, m 8,2,2,2 -4 -4 -
d/f+1, 2 15 -15 m, m 8,20 +1 KND -
d/f+2 13 -6 m 12 +5 +5 -
d/f+2, 1 13 -4 m, h 12,11 +4 +4 -
d/f+2, 3 13 -13 m, m 12,20 CS CS -
d/f+3 29~30s cs6~ -26 l (TC) 20 KND KND - Homing
d/f+4 22~24 -6~-4 m 23 KND KND - Tail spin, Homing
d+2 14~15 -2~-1 m 14 +1~+2s +8~+9s -
d+2, 3 14~15 -10 m, m 14,21 KND Launch -
d+3 16 -11 l 10 0 0 -
d+3, 2 16 -7 l, h 10,22 KND KND -
d+4 15 -11 l 11 0 0 -
d+1+2 FC+1+2 17,35 cs6~16 -10 mm (TC) 10,15 +3 +3 -
d+1+2 FC+1+2 (Second hit miss) 17 cs6~16 -28 m 10 -17 -17 -
d+1+2, 3 17 6~16 -13~-12 mm, l 10,15,20 +4~+5 KND -
d+1+2, F s cs6~16 -1 m, (CD) 10 +10g +10g -
d+1+2, B s cs6~16 -8 m, (SWAY) 10 +3 +3 -
d+1+2~2 45 +2 m 24 KND KND -
d+3+4 19 -12 l 15 -1 +4 -
d+3+4, 2 19 -12 l, m? 15,23 KND KND -
d+3+4, 2, d/b (Cancel) 19s -23 l, (Special) 15 -12 -7 -
d/b+2 15~17 -6~-4 m? 13 +8~+10g +8~+10g -
d/b+3 16~17s cs6~ -12~-11 l (TC) 11 -1~0 +4~+5 -
d/b+1+2 15,27 -13 mh 14,25 KND KND -
b+1 20 +3 m 21 +7s JG -
b+2 17 -7 h 18 +4 CS -
b+2, 1 17 0 h, h 18,17 CS CS -
b+2, 1, 2 17 -9 h, h, h 18,17,22 KND KND -
b+2, 1, u or d (Cancel) 17 -10 h 18 +1 CS -
b+2, 4 js16~ -5 h, m (TJ) 18,21 KND KND - Tail spin
b+2, 1, 4 js16~ -5~-4 h, h, m (TJ) 18,17,21 KND KND - Tail spin
b+3 19 -7 m 12 +4 +4 -
b+3, F or d/F 20 +1 m, (Special) (TC)(CD) 12 +12g +12 -
b+3, 2 20 -4 m, h 12,12 +7 +7 -
b+3, 2, 1 20 -9 m, h, m 12,12,10 +2 +2 -
b+3, 2, 1, 2 20 -10 m, h, m, m 12,12,10,14 KND KND -
b+3, 2, 1, 4 20 -11 m, h, m, l 12,12,10,12 0 0 -
b+3, 4 20 -12 m, m 12,18 -2 -2 -
b+3, 1+2 20 -6 m, m 12,25 +4s KND -
b+3, 1+2, D 20s -6 m, m 12,25 +4s KND -
b+4 16 -10 m 18 +15 +15 -
b+1+3 or b+2+4 2~10 Absorbs 1 h/m hit +3 -
1 When parrying 2 13~14 -10~-9 h 30 KND KND -
2 When parrying 2 15 -5 m 22 +7 +7 -
b+1+4 53 KND ! 45 KND KND -
u/b+1+2 15,27 -16 mm 5,2 -6 -6 -
u/b+1+2 (Second hit miss) 15 -18 m 5 -7 -7 -
u/b+1+2, 1 15 -13 mm, m 5,2,2 -3 -3 -
u/b+1+2, 1, 2 15 -16 mm, m, m 5,2,2,2 -6 -6 -
u/b+1+2, 1, 2, 1 15 -13 mm, m, m, m 5,2,2,2,2 -3 -3 -
u/b+1+2, 1, 2, 1, 2 15 -16 mm, m, m, m, m 5,2,2,2,2,2 -6 -6 -
u/b+1+2, 1, 2, 1, 2, 1 15 -13 mm, m, m, m, m, m 5,2,2,2,2,2,
2
-3 -3 -
u/b+1+2, 1, 2, 1, 2, 1, 2 15 -16 mm, m, m, m, m, m, m 5,2,2,2,2,2,
2,2
-6 -6 -
u/b+1+2, 1, 2, 1, 2, 1, 2, 1 15 -13 mm, m, m, m, m, m, m, m 5,2,2,2,2,2,2,
2,2,2
-3 -3 -
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2 15 -16 mm, m, m, m, m, m, m, m, m 5,2,2,2,2,2,
2,2,2,2
-6 -6 -
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1 15 -32 mm, m, m, m, m, m, m, m, m, m 5,2,2,2,2,2,
2,2,2,2,2
-15 -15 -
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4 15 -35 mm, m, m, m, m, m, m, m, m, m, m 5,2,2,2,2,2,
2,2,2,2,2,14
KND KND -
u or u/f+3 27~28 js9~ 0~+1 m (TJ) 15 KND KND -
u+4 24~26 js9~ -5~-3 m (TJ) 21 KND KND -
u/f+4 24~26 js9~ -5~-3 m (TJ) 22 KND KND -
f, F+2 13(14~) pc6~12 -10 h 32 KND KND - Power crush
f, F+3 22~23 (23~) -13~-12 m 25 KND KND - Tail spin
f, F+3* (Very long hold) 34~35 (35~) +8~+9 m 33 KND KND - Tail spin
f, F+4 16~19 (17~) -10~-7s h 32 KND KND - Homing, Tail spin
f, b+2 14~15 (14~) -7~-6 h 20 Launch Launch -
b, d/f+4 29(29~) -13 l 25 +14g KND -
b, B+4 21~33d js18~ (24~) -19~-7 m(h) 24 KND KND -
f, f, f+3 22~25 (25~) js3~ +9~+12g m 30 KND KND -
WS+1 15~16 -16~-15 m 20 Launch (JG?) Launch (JG?) -
WS+2 (to GUP) 19 -10 m(GUP) 18 +1 +1 -
GUP When hit b or F+2 19 -10 m, (throw) 18,25 Throw(KND) Throw(KND) -
WS+3 12 -10 m 18 +4 uKZD -
WS+3, 4 12 -10 m, m 18,25 +4 +29G -
WS+4 11~12 -6~-5 m 16 +5~+6 +5~+6 -
WS+1+2 10~11 -5~-4 m 12 +6~+7 +6~+7 -
FC+d/f+4 15~16 cs1~14 -10~-9 m 21 +13~+14kg KND - Tail spin
SS+1 17~18 (26~) -5~-4 h 23 CS CS - Tail spin
SS+2 20~21 (29~) -6~-5 m 20 KND KND -
SS+2, 3 20~21 (29~) -13~-12 m, l 20,20 +5~+6 KND -
qcf or In certain strings F (to CD) s (Special) (TC)(CD) -
qcf+1 15~16 (17~) -16~-15 m 20 JG JG -
qcf+2 14(16~) -6 h 18 +4 +4 -
qcf+2, 1 14(16~) -11 h, m 26 KND KND -
qcf+1+2 15~16 (17~) -12~-11 m? 28 KND KND - Wall bounce
qcf+3 12(14~) -10 m 18 +4 KND -
qcf+3, 4 12(14~) -10 m, m 18,25 +4 KND -
qcf+4 18(20~) -5 m 13 +1 +3 -
qcf+4, 1 18(20~) 0 m, h 13,14 CS CS -
qcf+4, 1, d or u (Cancel) 18(20~) -11 m, (Special) 13 -5 -3 -
qcf+4, 1, 2 18(20~) -9 m, h, h 13,14,22 KND KND -
qcf+4, 1, 4 js16~ -5~-4 m, h, m (TJ) 13,14,21 KND KND - Tail spin
qcb (to SWAY) 16~ (SWAY) -
qcb+2 15~16 (17~) -9~-8 m 16 +6~+7 +6~+7 -
qcb+2, 4 15~16 (17~) -10~-7s m, h 16,25 KND KND - Tail spin
qcb+3 19~20 (21~) -13~-12 l 21 +4~+5 KND -
qcb+4 17~18 (19~) -12~-11 m 21 Launch Launch -
1+3+4 (to TNT) 28~31 +16~+19 ! 0 +16~+19 +16~+19 -
After TNT f+2 15 -10 m 10 +1 +1 -
After TNT f+2, 1 15 -10 m, m 10,12 +1 +1 -
After TNT f+2, 1, 4 15 -161~-160 m, m, m 10,12,16 CS CS -
After TNT f+2, 1, 4, 2 15 -140 m, m, m, h 10,12,16,5 CS CS -
After TNT f+2, 1, 4, 2, 1 15 -134 m, m, m, h, h 10,12,16,5,5 CS CS -
After TNT f+2, 1, 4, 2, 1, 4 js16~ -136~-137 m, m, m, h, h, m (TJ) 10,12,16,5,5,
10
KND KND -
After TNT f+2, 1, 4, 2, 1, 4, 2 16~ +4 m, m, m, h, h, m (TJ), h 10,12,16,5,5,
10,28
KND KND -
After TNT f, F+2 13(14~) pc6~12 +4 h 44 KND KND - Power crush
After TNT u/b+1+2, , 15,27 mm 5,2~ KND KND -
Command Start up frame Block frame Hit level Damage Hit frame Counter hit frame - Notes
1 10 +1 h 7 +8 +8 -
2 10 +1 h 10 +7 +7 -
3 16 -4 m 14 +7 +7 -
4 12 -7 h 15 +6 Launch (JG?) -
f+1 10 +1 h 7 +8 +8 -
f+2 15 -10 m 10 +1 +1 -
f+3 16~18 0~+2 m 18 +1~+3 CS -
f+4 18 -9 m 10 0 0 -
d/f+1 15 -5 m 8 +1 +1 -
d/f+2 13 -6 m 12 +5 +5 -
d/f+3 27~28 RC -26 l (TC) 27 KND KND - Homing
d/f+4 22~24 -6~-4 m 23 KND KND - Homing
d/b or d+1 10s cs4~ -5 Sm (TC) 5 +6 +6 -
d+2 14~15 -2~-1 m 14 +1~+2s +8~+9s -
d+3 16 -11 l 10 0 0 -
d+4 15 -11 l 11 0 0 -
d/b or d+1 10s cs4~ -5 Sm (TC) 5 +6 +6 -
d/b+2 15~17 -6~-4 m? 13 +8~+10g +8~+10g -
d/b+3 16~17s cs6~ -12~-11 l (TC) 11 -1~0 +4~+5 -
d/b+4 12s cs4~ -13 l (TC) 7 -2 -2 -
b+1 20 +3 m 21 +7s JG -
b+2 17 -7 h 18 +4 CS -
b+3 19 -7 m 12 +4 +4 -
b+4 16 -10 m 18 +15 +15 -
u/b or u or u/f+1 18 js9~ -8 m (TJ) 12 +3 +3 -
u/b or u or u/f+2 15~16 -12~-11 h 17 +9~+10g +9~+10g -
u/b+3 18 -13 m (TJ) 18 -2 KND -
u or u/f+3 27~28 js9~ 0~+1 m (TJ) 15 KND KND -
u/b+4 15~17 -19~-17 m (TJ) 10 -8~-6 -8~-6 -
u+4 24~26 js9~ -5~-3 m (TJ) 21 KND KND -
u/f+4 24~26 js9~ -5~-3 m (TJ) 22 KND KND -
u or u/f+3+4 21 js9~ -17 m (TJ) 25 KND KND -
u/f, n+4 23(29,35) js9~33 -11(-13) m 25 Launch (JG?) Launch (JG?) -
WS+1 15~16 -16~-15 m 20 Launch (JG?) Launch (JG?) -
WS+2 (to GUP) 19 -10 m(GUP) 18 +1 +1 -
WS+3 12 -10 m 18 +4 uKZD -
WS+4 11~12 -6~-5 m 16 +5~+6 +5~+6 -
WS+1+2 10~11 -5~-4 m 12 +6~+7 +6~+7 -
WS+3+4 16 -16 h 28 KND KND -
FC+1 10s cs1~ -5 Sm (TC) 5 +6 +6 -
FC+2 11s cs1~ -4 Sm (TC) 8 +7 +7 -
FC+d/b or d+3 16s cs1~ -17 l (TC) 12 -3 -3 -
FC+d/f+3 16s cs1~ -17 l (TC) 12 -3 -3 -
FC+d/b or d+4 12s cs1~ -15 l (TC) 10 -4 -4 -
SS+1 17~18 (26~) -5~-4 h 23 CS CS - Tail spin
SS+2 20~21 (29~) -6~-5 m 20 KND KND -
SS+3 16(17~) -4 m 14 +7 +7 -
SS+4 12(13~) -7 h 15 +6 Launch (JG?) -
BT 1 or 2 8 -8 h 15 +3 +3 -
BT 3 or 4 10 -8 h 25 KND KND -
BT d+1 or 2 10s cs1~ -2 Sm 10 +9 +9 -
BT d+3 or 4 10s cs1~ -11 l 12 +3 +3 -

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