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Leo Kliesen

Commonly known as Leo (レオ Reo?) is a character from the Tekken fighting game series by Namco. Leo is one of several newcomers first introduced in Tekken 6. Leo is from Germany who fights with Baji Quan.
Command Active frame Block frame Hit level Damage Hit frame Counter hit frame GIF Notes
in rage d/f+1+2 20 pc8~17 -22 m 55 KND KND - Rage art
in rage f, F+2* 13(14~) +6 (wl+12g) m 35 KND KND - Rage art
1 10 +1 h 7 +8 +8 -
1, 2 10 -1 h, h 7,10 +7 +7 -
1, 2, B 10 -10 h, h, (KNK) 7,10 -2 -2 -
1, 2, 1 10 -5~-4 h, h, h 7,10,16 +6~+7 +9~+10 -
1, 2, 1, 1 10 -13 h, h, h, m 7,10,16,21 KND KND -
1, 2, 1, 4 10 -6~-4 h, h, h, h 7,10,16,30 KND KND -
1, 2, 4 10 -13 h, h, l 7,10,15 +3 +3 -
1, 4 10 -4 h, h 7,17 +5 Launch (JG?) -
2 11 -1 h 9 +5 +5 -
2, 1 11 -7~-6 h, h 9,12 +4~+5 +4~+5 -
2, 2 11 -13 h, m 9,20 +4 +4 -
3 14 -8 h 15 +4 +4 -
3, 2 14 -2 h, h 15,10 +9 +9 -
3, 2, D 14 -6 h, h, (BOK) 15,10 +5 +5 -
3, 2, 3 14a -7~-6 h, h, m 15,10,26 KND KND -
3, 2, 3, B (Cancel) 14a -15 h, h, (Special) 15,10 -4 -4 -
3, 2, 4 14 +8~+9 h, h, m, (KNK) 15,10,14 +14~+15 +14~+15 -
4 12 -7 h 17 +6 Launch (JG?) -
1+2 25 pc8~24 -12 m 25 KND KND - Power crush
2+3 30~31 (2~) -8~-7 m(Absorbs 1 h/m hit) 21 +5~+6 (KND) KND -
f+2 14~16 -5~-3 h 14 +6~+8 +6~+8 -
f+2, 2 14~16 -12~-11 h, m 14,21 +6~+7 KND -
f+3 20~21 0~+1 h 23 +4~+5 KND -
f+3, D 20~21 +1~+2 h, (BOK) 23 +5~+6 KND -
f+1+2 18~19 -17~-16 m 32 KND KND -
f+2+3 20~21 -9~-8 h 21 KND(KND) KND(KND) -
d/f+1 13~14 -1~0 m 13 +7~+8 +7~+8 -
d/f+1, 2 13~14 -6 m, h 13,20 KND KND -
d/f+2 15~16 -13~-12 m 14 Launch (JG?)(-2a) Launch (JG?) -
d/f+3 17~19 -9~-7 m 22 KND KND - Homing, Tail spin
d/f+4 13 -6 m 14 +5 +5 -
d/f+2+3 23~24s cs6~ -15~-14 l (TC) 20 KND KND -
d+1 18~19 -3~-2 m 18 +4~+5s KND -
d+1, D 18~19s -3~-2 m 18 +4~+5s KND -
d+2 21 +2s m 23 +8s KND -
d+4 16~17 -12~-11 l 10 -1~0 -1~0 -
d+4, 2 16~17 -5~-4 l, h 10,23 KND KND -
d/b+2 14~15 -17~-16 h 11 +2~+3 +2~+3 -
d/b+2, 2 14~15 -7~-6 h, m 11,17 +5~+6s KND -
d/b+3 31~32 -8~-7 h 23 Launch Launch -
d/b+4 (Close) 20~22 cs13~ -31 l (TC) 18 +2~+4 (KND) KND -
d/b+4 20~22 cs13~ -31 l (TC) 12 +2~+4 (KND) KND -
d/b+4, 1 20~22 13~ -16~-15 l (TC), m 12(18),27 KND KND -
d/b+1+2 21~23 -9~-7 m 17 +7~+9 +7~+9 -
d/b+1+2, 1 21~23 -12~-11 m, m 17,20 KND KND -
d/b+1+2, D 21~23 -12~-10 m, (BOK) 17 +4~+6 +4~+6 -
b+1 18~19 -12~-11 m 17 +1~+2 CS -
b+1, 4 18~19 +8~+9 m, m, (KNK) 17,14 +14~+15 +14~+15 -
b+2 15 -11 m 11 0 0 -
b+2, 1 15 -4~-3 m, h 11,11 +7~+8 +7~+8 -
b+2, 1+2 15 -11~-10s m, m 11,21 +8~+9s KND -
b+3 14~15 -7~-8 m 15 +4~+5 +4~+5 -
b+3, 1 14~15 -7 m, m 15,16 +4 +4 -
b+3, 1, B 14~15 -11 m, m, (KNK) 15,16 0 0 -
b+3, 1, D 14~15 -8 m, m, (BOK) 15,16 +3 +3 -
b+4 18 -8 m 15 +5 +5 -
b+4, 1+2 18 -9~-8 m, m 15,21 KND KND -
b+1+4 19,21 -13 hl 10,12 +3 +16s -
b+1+4 (First hit only) 19 -15 h 10 -4 -4 -
b+1+4 (Second hit only) 21 -13 l 12 +3 +3 -
b+2+3 70~71 KND ! 60 KND KND -
u/f+1 13 -1 h 8 +6 +6 -
u/f+1, 1 13 -9~-8 h, h 8,17 +15~+16kg KND - Tail spin
u/f+1, 2 13 -14~-13 h, m 8,21 KND KND -
u/f+2 18~21a -14~-11 m 15 KND KND -
u/f+2, 1 js1~15 -8~-7 m, m 15,14 +4~+5 KND -
u+3 17 js9~ -9 m (TJ) 20 KND KND -
u/f+3 17 js9~ -9 m (TJ) 21 KND KND -
u/b+4 15~16 js9~ -19~-18 m (TJ) 11 -8~-7 -8~-7 -
u+4 15~16 js9~ -13~-12 m (TJ) 15 KND Launch (JG?) -
u/f+4 15~16 js9~ -13~-12 m (TJ) 13 Launch (JG?) Launch (JG?) -
u or u/f+3+4 24~28 js9~ -1~+3s m (TJ) 26 +5~+9s KND -
f, F+2 14~15 (15~) -10~-9 m 25 KND KND -
f, F+3 26~29a (27~) js9~ -4~-1s m (TJ) 20 KND KND -
f, F+3, D 26~29a (27~) js9~ +1~+4s m (TJ), (BOK) 20 KND KND -
f, F+4 19~20a (20~) js17~ -13~-12 m 12 -2~-1a -2~-1a -
f, F+4, 3 js1~ -12~-10 m, h 12,23 KND KND - Tail spin
f, F+4, 3, 4 js1~10 cs20~ -12~-10 m, h, l 12,23,17 -1~+1 KND -
b, f+1+2 17~18 -24~-23 m 13 -11~-10 -11~-10 -
b, f+1+2, 1+2 17~18 -14~-13 m, m 13,11 -3~-2 +7~+8 -
b, f+1+2, 1+2, 2 17~18 -16~-15 m, m, m 13,11,20 KND KND -
b, f+1+2, 1+2, qcf+2 17~18 -16~-15 m, m, m 13,11,25 KND KND -
f, f, f+3 23~26a (26~) js3~ +9~+12g m (TJ) 30 KND KND -
WS+1 14~15 -8~-7 m 13 +4~+5 +4~+5 -
WS+1, 4 14~15 -12~-11 m, l 13,12 -1~0 -1~0 -
WS+1, 4, 1 14~15 -14 m, l, m 13,12,24 KND KND -
WS+2 16~17 -13~-12 m? 15 Launch (JG?) Launch (JG?) -
WS+3 13~14 -6~-5 m 9 +5~+6 +5~+6 -
WS+3, 1 13~14 -15 m, m 9,9 +3 +3 -
WS+3, 1, 2 13~14 -18~-17 m, m, h 9,9,20 KND KND -
WS+4 11~12 -10~-9 m 15 KND KND -
WS+4, 1+2 11~12 -10~-8 m, m 15,28 KND KND -
WS+1+2 13~15 -15~-13 m 28 +22g(KND) +22g(KND) -
FC+d/f+3 21~23s cs1~ -26 l 24 KND KND -
SS+1+2 19(28~) -10 m 30 KND KND -
BT 1+2 11 -20 m 21 KND KND -
Opponent Down d+3+4 24 -13 On grounded opponent(l) 19 +3 +3 -
1+2+3+4 24 (Special) -
1+2+3+4, b+3 14~15 (79~) -7~-6 m 18 +4~+5 +4~+5 -
1+2+3+4, b+3, 1 14~15 (79~) -7 m, m 18,16 +4 +4 -
1+2+3+4, b+3, 1, 2 14~15 (79~) -15~-14 m, m, m 18,16,20 KND KND -
1+2+3+4, d/b+4 20~22 (85~) cs13~ -31 l (TC) 14(21) KND KND -
1+2+3+4, d/b+4, 1 20~22 (85~) 13~ -14 l, m 14(21),27 KND KND -
1+2+3+4, d/b+4, 1, 2 20~22 (85~) 13~ -15~-14 l, m, m 14(21),27,20 KND KND -
f+4 17~18 +8~+9 m, (KNK) 14 +14~+15 +14~+15 -
b+3+4 17~18 (KNK) -
f+4, d/f or KNK d/f (to CD) 17~18s -5~-4 m, (KNK) 14 +1~+2 +1~+2 -
KNK 1 18~19 -9~-8 h 14 +2~+3 +2~+3 -
KNK 1, 2 18~19 -12~-11 h, m 14,17 +7~+8 KND -
KNK 1, D 18~19 -7~-6 m, (BOK) 14 +4~+5 +4~+5 -
KNK 2 13~15 -4~-2 h 18 +15kg CS - Tail spin
KNK 3 20~21a -13~-12 m (TJ) 17 Launch (JG?) Launch (JG?) -
KNK 3, 4 20~21a -12~-10 m (TJ), m 17,20 Launch (JG?) Launch (JG?) -
KNK 4 20~21a -12~-11 l 18 +4~+5 +14~+15g -
d+1+2 or FC+d/b or d+1+2 (s) (Special) (TC)(BOK) -
BOK 1 13(33~) cs1~12 -4 m 14 +9 +9 -
BOK 1, 2 13(33~) 1~12 -14~-13 m, m 14,20 +2~+3 +2~+3 -
BOK 2 19~20 (39~) cs1~17 -9~-8 m 20 Launch(JG?) Launch(JG?) -
BOK 3 21(41~) js10~ +9 h (TJ) 30 KND KND - Homing, Tail spin
BOK 4 20(40~) +8 m, (KNK) 14 +14 +14 -
BOK 1+2 26(46~) pc8~25 -9 h 26 KND KND - Power crush
qcf or KNK D/F 26(46~) 8~25 (CD) -
qcf+1 18~19s (20~) cs6~ -13~-12 l (TC) 17 -2~-1 +11~+12 -
qcf+2 17(19~) -9 m 14 +9 +9 -
qcf+2, B 16(18~) -9 m, (KNK) 14 +9 +9 -
qcf+2, 1 16(18~) -9~-8 m, m 14,17 +4~+5 KND -
qcf+3+4 18~20, 24~26 (20~) js17~ -6~-4 mm (TJ) 6,20 KND KND -
qcf+3+4 (First hit only, Second hit miss) 18(20~) js17~ -17 m (TJ) 6 -6 -6 - Homing
d, D/F, n 18(20~) 17~ -
Command Start up frame Block frame Hit level Damage Hit frame Counter hit frame - Notes
1 10 +1 h 7 +8 +8 -
2 11 -1 h 9 +5 +5 -
3 14 -8 h 15 +4 +4 -
4 12 -7 h 17 +6 Launch (JG?) -
f+1 10 +1 h 7 +8 +8 -
f+2 14~16 -5~-3 h 14 +6~+8 +6~+8 -
f+3 20~21 0~+1 h 23 +4~+5 KND -
f+4 17~18 +8~+9 m, (KNK) 14 +14~+15 +14~+15 -
d/f+1 13~14 -1~0 m 13 +7~+8 +7~+8 -
d/f+2 15~16 -13~-12 m 14 Launch (JG?)(-2a) Launch (JG?) -
d/f+3 17~19 -9~-7 m 22 KND KND - Homing, Tail spin
d/f+4 13 -6 m 14 +5 +5 -
d+1 18~19 -3~-2 m 18 +4~+5s KND -
d+2 21 +2s m 23 +8s KND -
d+3 16s cs4~ -17 l (TC) 12 -3 -3 -
d+4 16~17 -12~-11 l 10 -1~0 -1~0 -
d+3+4 12s cs4~ -13 l (TC) 7 -2 -2 -
d/b+1 10s cs4~ -5 Sm (TC) 5 +6 +6 -
d/b+2 14~15 -17~-16 h 11 +2~+3 +2~+3 -
d/b+3 31~32 -8~-7 h 23 Launch Launch -
d/b+4 (Close) 20~22 cs13~ -31 l (TC) 18 +2~+4 (KND) KND -
d/b+4 20~22 cs13~ -31 l (TC) 12 +2~+4 (KND) KND -
b+1 18~19 -12~-11 m 17 +1~+2 CS -
b+2 15 -11 m 11 0 0 -
b+3 14~15 -7~-8 m 15 +4~+5 +4~+5 -
b+4 18 -8 m 15 +5 +5 -
u/b+1 18 (Special)(h or m punch parry) -
u+1 or u/f+1+2 18 js9~ -8 m (TJ) 12 +3 +3 -
u/f+1 13 -1 h 8 +6 +6 -
u/b or u+2 15~16 -12~-11 h 17 +9~+10g +9~+10g -
u/f+2 18~21a -14~-11 m 15 KND KND -
u/b+3 21 js9~ -17 m 25 KND KND -
u+3 17 js9~ -9 m (TJ) 20 KND KND -
u/f+3 17 js9~ -9 m (TJ) 21 KND KND -
u/b+4 15~16 js9~ -19~-18 m (TJ) 11 -8~-7 -8~-7 -
u+4 15~16 js9~ -13~-12 m (TJ) 15 KND Launch (JG?) -
u/f+4 15~16 js9~ -13~-12 m (TJ) 13 Launch (JG?) Launch (JG?) -
u/f, n+4 23(29,35) js9~33 -11(-13) m 25 Launch (JG?) Launch (JG?) -
WS+1 14~15 -8~-7 m 13 +4~+5 +4~+5 -
WS+2 16~17 -13~-12 m? 15 Launch (JG?) Launch (JG?) -
WS+3 13~14 -6~-5 m 9 +5~+6 +5~+6 -
WS+4 11~12 -10~-9 m 15 KND KND -
FC+1 10s cs1~ -5 Sm (TC) 5 +6 +6 -
FC+2 11s cs1~ -4 Sm (TC) 8 +7 +7 -
FC+d/b or d+3 16s cs1~ -17 l (TC) 12 -3 -3 -
FC+4 12s cs1~ -15 l (TC) 10 -4 -4 -
SS+1 10(11~) +1 h 7 +8 +8 -
SS+2 11(12~) -1 h 9 +5 +5 -
SS+3 14(15~) -8 h 15 +4 +4 -
SS+4 12(13~) -7 h 17 +6 Launch (JG?) -
BT 1 or 2 8 -8 h 15 +3 +3 -
BT 3 or 4 10 -8 h 25 KND KND -
BT d+1 or 2 10s cs1~ -2 Sm 10 +9 +9 -
BT d+3 or 4 10s cs1~ -11 l 12 +3 +3 -

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