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Paul Phoenix

A character in the Tekken series who made his debut in the first Tekken game and since then has appeared in every game to date. He is a hotheaded, aggressive character, determined more than ever to win the King of Iron Fist Tournament to prove he is the best fighter in the entire universe.
Command Active frame Block frame Hit level Damage Hit frame Counter hit frame GIF Notes
in rage 1+2 20 pc8~17 -22 m 55(10,45) KND KND - Rage art
in rage 1+2, b 20 -22 m 20 TSU TSU - Rage art
in rage qcf+1+2 12(14~) +3(wl+9) m 40(60) KND KND - Rage drive
1 10 +1 h 7 +8 +8 -
1, 2 10 -1 h, h 7,12 +6 +6 -
1, 2, 3 10 -25~-24 h, h, m 7,12,7 -14~-13 -14~-13 -
1, 4 s cs10~ -11 h, l (TC) 7,8 +1 +1 -
2 10 0 h 10(12) +6 +6 -
2, 3 10 -12~-11 h, h 12,21 KND CS -
2, d+3 s cs10~ -12 h, l (TC) 10,11 -1 -1 -
3 15~16 -7~-6 m 14 +4~+5 +4~+5 -
3, 2 15~16 -3 m, h 14,17 +7 KND -
4 12 -7 h 17 +7 Launch (JG?) -
f+2 12 0 h 10 +6 +6 -
f+2, 3 12 -11~-10 h, h 10,16 +5~+6 +5~+6 -
f+2, 3, 1 12 -12 h, h, m 10,16,22 KND +19 -
f+1+2 20~21 +3~+4s m 22 +8~+9s KND -
f+1+4 21~23 -14~-12 m 21 KND KND -
d/f+1 14 -2 m 13 +4 +4 -
d/f+1, 1 14 -5~-4 m, h 13,9 +5~+6 +8~+9 -
d/f+1, 1, 2 14 -9~-8 m, h, m 13,9,22 KND KND -
d/f+1, b 14 +3 m, (Special) 13 +9 +9 -
d/f+2 15~16 -8~-7 m 13 Launch (JG?) (+3a) Launch (JG?) -
d/f+3 16 -9 m 14 +2 +2 -
d/f+3, 4 16 -10~-9 m, m 14,17 +6~+7 FS (+6~+7) -
d/f+3, 4* 16 -6~-5 m, m 14,25 FS (+6~+7) FS (+6~+7) -
d/f+4 19~20 -1~0 m 21 +9~+10 KND -
d+1 14~15 -9~-8 m 16 +2~+3 +3~+4s -
d+1, D 14~15s -9~-8 m 16 +2~+3 +3~+4s -
d+1, 2 14~15 -17 m, m 16,26 KND KND -
d+1, 2 (Hold) 14~15 +20g m, m 16,39 KND KND -
d+1, 4 14~15 -31 m, l 16,15 -17 KND -
d+1, 4, 2 14~15 -14 m, l, m 16,15,21 KND KND -
d+4 (Close) 15 -31 l 13 KND KND -
d+4 15 -31 l 9 -17 KND -
d+4, 2 15 -18 l, m 9,23 -9 -9 -
d+4:2:1+2 15 -17~-16 l, m, m 9,23,22 KND KND -
d+4, 2:1+2 15 -17~-16 l, m, m 9,23,25 KND KND -
d+1+2 12~13 -16~-15 m? 30 KND KND -
d/b+2 19~20 -11~-10 m? 21 KND Launch -
b+1 12~13 -9~-8 h 12 +2~+3 +2~+3 - Homing
b+1, 2 12~13 -5~-4 h, h 12,21 +8k~+9k +8k~+9k - Tail spin
b+2 18 -5s m 22 +4s +4s -
b+2, 1 18 -12 m, m 22,22 0s KND -
b+2, 1* 18 +8~+9s m, m 22,35 +8~+9s KND -
b+3 14~15 -6~-5 h 16 CS CS -
b+4 20~21 -13~-12 l 14 +3~+4 +3~+4 -
b+1+2 24 pc8~23 0 h 28 KND KND - Power crush
u/b+2 20~21 -9~-8 m 22 KND CS - Homing
u/f+2 34a js8 +9 m (TJ) 35 KND KND - Wall bounce
u/b+3 15~16 js10~ -16~-15 m (TJ) 12 Launch (JG?) Launch (JG?) -
u+3 15~16 js9~ -16~-15 m (TJ) 13 Launch (JG?) Launch (JG?) -
u/f+3 15~16 js9~ -16~-15 m (TJ) 14 Launch (JG?) Launch (JG?) -
u/b or u or u/f+3, 4 js1~ -13~-12 m (TJ), m (TJ) 14,20 Launch (JG?) Launch (JG?) -
u/f+4 15~17 js9~ -13~-11 m (TJ) 13 Launch (JG?) Launch (JG?) -
f, F+2 15~17 (16~) -17~-15 m 14 -7~-5 -7~-5 -
f, F+2, 1 15~17 (16~) -12 m, m 14,20 KND KND -
f, F+2, 1, B (Cancel) 15~17 (16~) -21~-19 m, (Special) 14 -11~-9 -11~-9 -
f, F+2, 2 cs15~ -19~-17 m, l (TC) 14,21 Launch Launch -
f, F+2, 2, B (Cancel) 15~s -28~-26 m, (Special) (TC) 14 -18~-16 -18~-16 -
f, F+2:1 15~ -4 m, h 14,24 KMeD KMeD -
f, F+3 15~16a (16~) js9~ -17~-16 m (TJ) 14 Launch (JG?) Launch (JG?) -
f, F+3, 4 js1~ -16~-15 m (TJ), m (TJ) 14,15 Launch (JG?) Launch (JG?) -
f, F+3, 4, 4 1~ -5~-3 m (TJ), m (TJ), h 14,15,25 KND KND -
f, F+3, 4, f or d/f+4 1~ -14~-12 m (TJ), m (TJ), m 14,15,18 KND KND -
f, F+3, 4, d or d/b+4 s cs20~ -17~-16 m (TJ), m (TJ), l (TC) 14,15,15 -6~-5 -6~-5 -
f, F+4 23~34as (27~) js13~ -5~+6 m (TJ) 20 KND KND -
b, f+1 28~31 (28~) -6~-3 h 22 KND KND -
b, B+1+2 63~64 (64~) KND ! 80 KND KND -
WS+2 15~16 -14~-13 m 20 Launch Launch -
WS+3 13~14 -8~-7 m 16 +3~+4 +3~+4 -
WS+3, 2 13~14 -9~-8 m, h 16,21 KND CS - Tail spin
WS+4 11~12 -6~-5 m 18 +5~+6 +5~+6 -
FC+d/f+2 14~16 -17~-16 m 14 -7~-6 -7~-6 -
FC+d/f+1+2 32~33s cs1~ -12~-11 l (TC) 20 KND KND -
D(Hundred and sixty frames) 32~33 1~ (Special) -
D(Hundred and sixty frames)n, u+3+4 (On the way up) 13~18d js9~ -49~-44 m (TJ), m 48 Launch Launch -
D(Hundred and sixty frames)n, u+3+4 (On the way down) 46~56d js1~ -21~-11 m (TJ), m 48 -10~0s -10~0s -
SS+1 20(30~) +8 h 23 KND KND -
SS+3 19(29~) -12 l 18 +4 +12 -
Opponent Down, d+2 18 -12 l(On grounded opponent) 16 +4 +4 -
qcf 18 (Special) -
qcf+1 16~17 (18~) -4~-3 h 21 YKU YKU -
qcf+2 (Close) 13~14 (15~) -17~-16 m 54 KND KND -
qcf+2 13~14 (15~) -17~-16 m 36 KND KND -
qcf+3 18~19 (20~) cs6~ -14~-13 l (TC) 17 0~+1 KND -
qcf+3+4 19~20a (21~) js18~ -9~-8 m (TJ) 40 Launch Launch -
qcf, or d, d/f, n 19~20 (21~) 18~ -
qcb 19~20 (21~) 18~ (Special) -
qcb+1 21~22 (23~) 0~+1s m 24 KND KND -
qcb+2 15(17~) -8 m 21(31) KND KND -
qcb+3 18~19s (20~) cs1~ -21~-20 l (TC) 14 -9~-8 KND -
qcb+3, 2 18~19 (20~) 1~ -10~-9 l, m 14,20 +6~+7 +6~+7 -
qcb+3, 2, 1 18~19 (20~) 1~ -10~-9 l, m, h 14,20,25 KMeD KMeD -
qcb+3, 2, 3 18~19 (20~) 1~ -13~-12 l, m, l 14,20,14 0~+1 KND -
qcb+4 15~16 (17~) +1~+2 h 28 KND CS - Homing, Tail spin
qcb+1+2 18~19 (20~) -14~-13 m? 22 Launch Launch -
Command Start up frame Block frame Hit level Damage Hit frame Counter hit frame - Notes
1 10 +1 h 7 +8 +8 -
2 10 0 h 10(12) +6 +6 -
3 15~16 -7~-6 m 14 +4~+5 +4~+5 -
4 12 -7 h 17 +7 Launch (JG?) -
f+1 10 +1 h 7 +8 +8 -
f+2 12 0 h 10 +6 +6 -
f+3 16 -16 h 30 KND KND -
f+4 12 -7 h 17 +7 Launch (JG?) -
d/f+1 14 -2 m 13 +4 +4 -
d/f+2 15~16 -8~-7 m 13 Launch (JG?) (+3a) Launch (JG?) -
d/f+3 16 -9 m 14 +2 +2 -
d/f+4 19~20 -1~0 m 21 +9~+10 KND -
d+1 14~15 -9~-8 m 16 +2~+3 +3~+4s -
d+2 11s cs4~ -4 Sm (TC) 8 +7 +7 -
d+3 16s cs4~ -17 l (TC) 12 -3 -3 -
d+4 (Close) 15 -31 l 13 KND KND -
d+4 15 -31 l 9 -17 KND -
d/b+1 10s cs4~ -5 Sm (TC) 5 +6 +6 -
d/b+2 19~20 -11~-10 m? 21 KND Launch -
d/b+3 15~17s cs5~ -18~-16 l (TC) 12 -4~-2 -4~-2 -
d/b+4 12s cs4~ -13 l (TC) 7 -2 -2 -
b+1 12~13 -9~-8 h 12 +2~+3 +2~+3 - Homing
b+2 18 -5s m 22 +4s +4s -
b+3 14~15 -6~-5 h 16 CS CS -
b+4 20~21 -13~-12 l 14 +3~+4 +3~+4 -
u/b or u or u/f+1 18 js9~ -8 m (TJ) 12 +3 +3 -
u/b+2 20~21 -9~-8 m 22 KND CS - Homing
u+2 15~16 -12~-11 h 22 +9~10g +9~10g -
u/f+2 34a js8 +9 m (TJ) 35 KND KND - Wall bounce
u/b+3 15~16 js10~ -16~-15 m (TJ) 12 Launch (JG?) Launch (JG?) -
u+3 15~16 js9~ -16~-15 m (TJ) 13 Launch (JG?) Launch (JG?) -
u/f+3 15~16 js9~ -16~-15 m (TJ) 14 Launch (JG?) Launch (JG?) -
u/b+4 15~17 js9~ -19~-17 m (TJ) 14 -8~-6 -8~-6 -
u+4 15~17 js9~ -13~-11 m (TJ) 20 KND Launch (JG?) -
u/f+4 15~17 js9~ -13~-11 m (TJ) 13 Launch (JG?) Launch (JG?) -
u/f, n+4 23(29,35) -11(-13) m (TJ) 25 Launch (JG?) Launch (JG?) -
WS+1 10~11 -4~-3 m 12 +7~+8 +7~+8 -
WS+2 15~16 -14~-13 m 20 Launch Launch -
WS+3 13~14 -8~-7 m 16 +3~+4 +3~+4 -
WS+4 11~12 -6~-5 m 18 +5~+6 +5~+6 -
FC+1 10s cs1~ -5 Sm (TC) 5 +6 +6 -
FC+d/b or d+2 11s cs1~ -4 Sm (TC) 8 +7 +7 -
FC+3 16s cs1~ -17 l (TC) 12 -3 -3 -
FC+4 12s cs1~ -15 l (TC) 10 -4 -4 -
SS+1 20(30~) +8 h 23 KND KND -
SS+2 10(11~) 0 h 10(12) +6 +6 -
SS+3 19(29~) -12 l 18 +4 +12 -
SS+4 12(13~) -7 h 17 +7 Launch (JG?) -
SS+1+2 10(11~) +1 h 7 +8 +8 -
SS+3+4 15~16 (16~) -7~-6 m 18 +4~+5 +4~+5 -
BT 1 or 2 8 -8 h 15 +3 +3 -
BT 3 or 4 10 -8 h 25 KND KND -
BT d+1 or 2 10s cs1~ -2 Sm 10 +9 +9 -
BT d+3 or 4 10s cs1~ -11 l 12 +3 +3 -

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